Investigate is the skill you use to find things out. It’s a counterpart to Notice—whereas Notice revolves around situational alertness and surface observation, Investigate revolves around concentrated effort and in-depth scrutiny.
The Fight skill covers all forms of close-quarters combat (in other words, within the same zone), both unarmed and using weapons. For the ranged weapons counterpart, see Shoot.
Empathy involves knowing and being able to spot changes in a person’s mood or bearing. It’s basically the emotional Notice skill.
The Drive skill is all about operating vehicles and things that go fast. Like Crafts, how the Drive skill appears in your games is going to depend a lot on how much action you intend to have inside of vehicles or other forms of transportation, and what kind of technology is available in your setting. […]
Deceive is the skill about lying to and misdirecting people.
Crafts is the skill of working with machinery, for good or ill. The default skill is called Crafts because it’s what we use in the examples, but this skill might vary a great deal depending on the setting and what kind of technology is available. In a modern or sci-fi setting, this might be Engineering […]
Contacts is the skill of knowing and making connections with people. It presumes proficiency with all means of networking available in the setting.
The Burglary skill covers your character’s aptitude for stealing things and getting into places that are off-limits. In genres that rely on the use of a lot of technology, this skill also includes a proficiency in the related tech, allowing the character to hack security systems, disable alarm systems, and whatnot.
The Athletics skill represents your character’s general level of physical fitness, whether through training, natural gifts, or genre-specific means (like magic or genetic alteration). It’s how good you are at moving your body. As such, it is a popular choice for nearly any action-y character. Athletics is all but ubiquitous among every genre appropriate for […]
Arcana is the skill of using magic, the occult and the esoteric to cast spells, converse with creatures of the outer realms, harness the power of the ley lines and hop dimensions.