Destiny. Fate. Those things can go fuck themselves.
"No, listen -- what I'm telling you is that the myth has incredibly sexist roots. Medusa was a victim of rape and yet SHE is the one who is punished for the crime by Athena, for 'defiling' her temple. The ancient Greeks had defined gender roles -- look what happened with Tiresias, you know -- and expectations for women and Medusa's loss of her virginity to a God results in her monstrous transformation. I mean, there's a REASON feminists adopted the symbol of Medusa later on. Besides, Athena was seriously a bitch in that st--"
"Let me stop you right there."
You know, insulting a Goddess is never a good idea. Even if you don't believe in them -- even if you hail from a world of reason and science, you can never quite escape the power of mythology. And on this occasion, it came back to bite the creature now known as Elpida. Cursed into the visage of the very monster who's existence she criticized, doomed to play out the same unreasonable, unfathomable cycle as the monster whom she descends from, Elpida was offered only one escape by the wrathful, angry Goddess.
"Restore hope and reason to this blighted land or remain trapped until Fate consumes you."
Now stranded on Rifts earth, Elpida has been given a task by a Divinity that, until recently, she had no idea even existed or believed in, a monster to be hated and feared by those who see her even as she struggles to help them without giving into rage and bitterness.
Cursed by Athena
The woman now known as Elpida was once someone else entirely who crossed paths with the Goddess. Apparently, telling her she was wrong to transform Medusa into a monster for the crime of getting raped was a mistake. She is now Medusa herself, instead, until she 'brings hope' to the beleagured citizens of Rifts Earth, where she was plopped down.
Invoke: The curse made her a monster but confers unique benefits on to her. Strength, durability, speed. And snakes. Lots of snakes.
Compel: Athena has a hand on her, whether she likes it or not. The weight of the Goddess can pressure her to do her bidding. Her will may not always be her own.
Bound by Fate
Where there is a Medusa, there is a Perseus. It's not literally Perseus, of course. He won't ACTUALLY be Persus anymore than Elpida is actually Medusa, but they have figurative stories to play in the narrative drama that the Greek deities love..
Invoke: She can feel that she is being hunted and that some awful destiny may loom large over her before she can earn the Goddess' forgiveness. It can drive her forward to fight on...
Compel: ...or burden her with an ironic hopelessness. She is a monster, doomed to be beheaded -- metaphorically or literally -- in some fashion. Can she escape her fate?
Given a task, to bring hope to the hopeless, Elpida has set out to become a hero. She has no idea how to hero, but she's gonna try her damndest. She's gonna fight the good fight, as best she can, without getting killed first if she can help it.
Invoke: When the chips are down, she will throw her all at it, desperately.
Compel: She can't turn away from those in need very easily, no matter how reasonable it might be.
Snakes. Snakes for hair.
Serpents for hair, thickly coiled and nesting and hissing, is not really a good thing, usually, but it has it perks...
Invoke: Being confronted by someone with a horde of hissing snakes on her head can be pretty unnerving, for example. Moreover, the snakes can sometimes pick up on little things she doesn't.
Compel: The snakes have their own presonality and are tied to her feelings and moods. This can make it plain to anyone what she's actually feeling or thinking aboiut something with even a little exposure.
Medusa: Greater Dimensional Being.
Elpida /is/ Medusa of myth and legend. She is recognizable an outright D-Bee to anyone who sees her and must deal with the accompanying fear, hatred and hostility.
Medusa has scales and those scales ofter some protection.
Extra Senses; Snaaakes.
Medusa's snakes are living and distinct from her. They can see things that she can not, pick up a danger she might not notice. She gains a +2 on investigate and notice on sight related rolls.
Ranged Attack: Petrifying Gaze
Medusa's gaze is lethal for those who meet it directly, should she want it to be. She can transform people into stone. It's not instaneous, usually, like in the stories but she can turn those who oppose her into a statuary with some luck.
Medusa was a monstrous being and Elpida is no different. She has claws, scales, and strength to match. She's not meant to die easy when Perseus comes to take her head, in whatever form that may be. Monsters need to be powerful for the 'hero' to be 'heroic'.
Elpida will regenerate harm done to her at a faster than normal rate, as per the stunt.
Quirk: Serpent Empathy
In Greek Myth, Medusa is the mother of all serpents. This gives her an uncanny knack for relating to and understanding serpents and serpent-alikes. +2 rapport when dealing with serpents and serpentine d-bees excluding dragons.
Elpida won't die of old age anytime soon.
Provoke: Armor of Fear
You can use Provoke to defend against Fight attacks, but only until the first time you’re dealt stress in a conflict. You can make your opponents hesitate to attack, but when someone shows them that you’re only human your advantage disappears.
Lore: Specialist (Greek Myth)
Sure, she knew a bit about it before, but now she somehow knows a LOT more. +2 to lore when dealing with ancient Greek myth and related topics.
Ardul, Hunter and Kaji reconvene to report their findings regarding the riddle Kazue left them with. Elpida finds herself drawn along for preparation of their next adventure.
Kailastia summons a somewhat unusual group to discuss her concerns of the recent Coalition State presence in Vesper.
With the information from Washington DC, the Justicars are recruiting for help.
Elpida braces herself for the horror that is trying on new outfits.
A tournament doesn't go quite to plan
Elpida's got some business with Varos, and not of the fashion sort.
Those plagued with the mysterious dolls gather at the Academy to perform the ritual that will break the accursed link between them and their dangerous and deceptive dopples.
Despite a bit of a rough start, Elpida finds herself interested in the new feline face that she and Kaji make the acquaintance of.
Aiden, Slaine, Elpida, Miss Frizz and Yaren venture into the depths of the Vesperian sewers to take care of this Rat King problem at the root.
Something is obstructing magical scrying in the sewers of Vespers and people are sure it has to do with the Rat King
Just another day at the Gran's. Well, except for having a couple of creepy dolls around. Kaji gets Miss Frizz and Elpida up to speed. Braed gets a meal.
A plague of rats attack Grans
A new person - Harmonica Tuttle - comes onto the scene, and makes her way to Gran's where Jeshua meets her, and offers her hospitality (despite being more than a little confused by the Crazy's wandering dialogue). A late arriving Elpida has time to shake the snow off her snakes and say hello before the stranger takes her leave.
Jesana takes her new acquaintance to lunch and meets a few more. The chaos demigod comes to an important decision soon after and Jeshua faces a bit of her past. Also, SNAKES, a bitchin' cowboy hat and lovely purple eyes.
A more colorful breed of stalker tails Varos this wet evening , and Megana and Elpida are hot on their trail.
A certain Justicar stops by Gran's to further investigate rumors of strange, creepy dolls being delivered around the city.
Elpida and Kaji both receive mysterious packages that they wish they could return.
The Harvesters are on the move and it's time to meet them head-on. Aiden leads a small group to take the scenic route while Vesper's army marches for the Circus.
Joined by Megana and Miss Suss, Aiden, Elpida, Kaji and Slaine join the battle as Vesper's forces assault the Xombie forces, fighting their way to the Harvesters before Nxla can be freed!
Curious conversation gets interrupted by an over-sized, three-headed pup on a mission.
Things go sideways when complications come up in Dogwood for Vesper's supposedly covert infiltration team.
Elpida comes to in Ingerhasts office and has to face the D-Bee alone
IC date: July 08, 2410 | Cast: Elpida
The Justicars have the results from their interrogation of the Harvesters and revelation of something happening soon in Dogwood prompts Aiden and others to prepare to intervene.
A flare goes up and a group from Vesper answers the call ... hitting a Harvester Necromancer.
A small party from Vesper finally meet with a few Agents of the Crown from Dogwood to discuss the rising threat of the soulless army.
Slaine and Elpida meet in the market . Someone interesting comes along
One never knows what sort of interesting beings one may meet by the sea. New acquaintances are made, and old memories stirred.
A smoldering building on the edges of Dogwood's territory give cause for parties from both there and Vesper to investigate.
Elpida and Kaji reflect on realities, deities, the present, and what's to come.
The Harvesters have it out for Gran! Captain Sanka'a summons Elpida, Slaine and Kaji to discuss their recent findings and possible courses of action.
Heading to Tharben with Ruth the psychic, Slaine and Elpida disrupt a meeting
Elpida comes looking for Slaine to ask some questions. Nix arrives as well.
Wraith has a note that needs decoding or linking. She seeks out help and is led to a meeting.
Shaken awake by Persephone, Elpida and Slaine observe the soulless massing.
Three psychics come looking for the Champion of Persephone.
Ghost gathers the usual suspects to check on a project that a certain spider professor has been working on. They find out that someone else has interests in it as well.
The Soulless are attacking convoys between Vesper and Dogwood, and this one is no exception. Kaji gets a strange idea with some of them...
Elpida, Kaji and Zyx are called in to see what answers they can pry from the mage they'd hauled in a few weeks back.
Vesper's military has begun training some new recruits, but by the looks of things, they'll need all the help they can get.
Slaine checks in with Elpida after the Tannery incident and Frizz gets bought up to speed.
Slaine and co. have an unexpected intruder disrupt their informal meeting in the streets of Vesper.
Slaine, Kaji and Elpida take a break from spring cleaning to discuss impending tasks and moral issues.
Sanka'a meets with Aiden, Elpida and Slaine and makes a 'request'.
After proving capable in previous missions, the Justicars decide to call Elpida, Kaji and Victoria back for follow-up on their findings in the Appalachians.
Aiden gets recruited to hit the Coliseum in Richmond
After hearing of mysterious disappearances along one of the routes through Old Richmond, Slaine and company investigate on the hunch that it might have something to do with the soul harvesters.
Using a diagram found in a questionable book and a bit of dabbling in necromancy, Kaji, Slaine and Elpida try to figure out just what sort of spell had been used out in Old Richmond. It however proves not to be exactly what they'd anticipated... (Emits by Aiden)
A surprise breakfast meeting turns interesting.
Ardul leads a small team up into the mountains to investigate another ritual site, but this one's been freshly used...and still active.
Come into my lair said the spider to the ... mage and Gorgon. Slaine and Elpida visit Professor Ingerghast seeking assistance with the book the Gorgon found in the ruins in Richmond. (Emits by Aiden)
Having received of tip-off from Persephone, the next step is to go check out one of the College's stomping grounds in Old Richmond in search of any leads regarding this Havershim.
Maddy gives an update on what's been happening in Greywall.
Hunter requests a meeting with Elpida and Ardul ... and drops some bad news.
Backdated Scene. Making their way through the tunnels under Richmond, a beached Horune ship is located along with scavengers
Following up on Rousseau's request, Hunter and Ardul along with Aurana and Elpida head to Old Richmond ... and find a Snake.
After a fight in the streets is put down, a group of adventurers catch up.
There's action at the checkpoint on Highway 301.
Clearwater is under attack from demons. Contractors respond.