Oh my Lord take this hand, save me from the gallows. Hear this news, bear my gold lay me in the shallows. Evil will flee if you call my name, the wicked day shall end. The river's sins gonna wash me clean, the river don't run dry. Oh my Lord take this soul, lay me at the bottom of the river. The Devil has come to carry me home, lay me at the bottom... the bottom of the river.
Born in the Louisiana region of the US, Bishop Grey was a religious leader of what equates to a protestant style group. His small village was attacked by cultists and each was sacrificed in turn to a being of dark power. Bishop was the last one to be killed and as he sunk to the bottom of the ocean he struck a deal with a being that he has come to call 'The Benefactor'. An accord was struck, in exchange for Bishop's life and the ability to seek revenge on those that had taken every life he knew, he would do the calling of The Benefactor.
Walking out of the water, as the droplets of the old river dripped from his hair, a blade of pure anger and energy emanated from his hand and Bishop struck down the cultists that stood before him, leaving their corpses in his wake. 40 years later, he is still cutting a swath across the countryside...
Psychic Reborn Vindicator
Brought back from the brink of death by a powerful being, Bishop has had his latent energies released for use.
Invoke: When Bishop is tracking, hunting or hounding the forces of darkness in accordance with his desire for revenge.
Compel: Whenever Bishop's desire for revenge overwhelms common sense or memories of his life consume thought.
Burden of Life
The price to be returned from the dead was to hunt the enemies of his benefactor upon the chessboard of the game they play, moving as a piece when directed.
Invoke: Whenever there is an obstacle directly opposing his goals.
Compel: The rivals of his benefactor decide to make their own moves upon the game.
Shared Psychic Space
The spiritual benefactor which has taken Bishop as his token in the world also shares the same psychic plane he does.
Invoke: When Bishop is in situations which directly impact that goals of his benefactor, often the benefactor will manifest himself within Bishop's psyche with guidance.
Compel: Going against the goals of the Benefactor leaves Bishop without its insight and wisdom.
Gateway: Major Psychic
Psychic: Psychic Offense
A mental psychic energy 'short sword'.
Psychic: Body Control
Psychic: Kinetic Control
Once per scene, when you force an opponent to take a consequence, you can spend a fate point to increase the consequence’s severity (so mild becomes moderate, moderate becomes severe). If your opponent was already going to take a severe consequence, he must either take a severe consequence and a second consequence or be taken out.
Army of One
Once per scene, when creating an advantage with Fight you may inflict that advantage on a number of targets in the zone equal to your fight.
Once per scene, Bishop may psychically charge an arrow to make a blast attack with a weapon value equal to his will.
Once per scene, you can vanish while in plain sight by spending a fate point, using a smoke pellet or other mysterious technique. This places the Vanished boost on you. While you’re vanished, no one can attack or create an advantage on you until after they’ve succeeded at an overcome roll with Notice to suss out where you went (basically meaning they have to give up an exchange to try). This aspect goes away as soon as you invoke it, or someone makes that overcome roll.
When taking a combat action while having the Shadow Hunter boost (from Stealth), increase the stress caused by the attack by one step.
May use Lore for topics relating to magic, the occult and other topics relevant to the Benefactor.