"It belongs in my museum! ...yes, I know what I said."
Aloysius Abernathy Haberdeen II
Freelance Archaeologist and Professional Hoarder
The Haberdeen name is renowned among the upper class of Vesper, wealthy philanthropists with numerous business branches in merchanting and mining. For years they have prospered, sincere in their relations and efforts put forth into ensuring that others will in turn flourish and such as things have continued so far to remain well-managed. It was with the unfortunate and very abrupt passing of Aloysius Abernathy Haberdeen I and his wife that everything that they have accomplished had suddenly fallen upon the shoulders of their sole heir and son, Aloysius Abernathy Haberdeen II. At the time he was considered too young to understand the finer dealings of the family businesses, but his father had basically established things to be run sufficiently without his overseeing, those employed loyal and respectful of the family.
Just as well, since it became apparent that young Aloysius had found other interests. Becoming fascinated in the stories and lost history of the world around them and even the things brought from beyond via the Rifts, his focus of studies followed suit, but even then, merely learning about such in a formal setting or having access to rare libraries was not enough to satiate his burning curiosity. He wanted to be out there, to see these places, to touch these things.
His father and mother had done some traveling in their younger days and so already had something of a collection of interesting bits and bobs, and Aloysius as a boy loved to hear the stories they told about them, where they'd found them and what they might have discovered them to be. Now older, Aloysius has decided to seek out the lost, the old and the mysterious. There are things that can't be learned from books and teachers. There are experiences that can't be enjoyed from afar. Perhaps such eagerness to dive headlong into excavating these vast unknowns has made him reckless, but he's been known to be notoriously optimistic and at least he's got someone to keep an eye on him most of the time.
Intrepid Procurer of the Ancient and Arcane
Maybe he's just trying to fill an insatiable void in his heart for all the loss that- okay, no. Aloysius just really likes mysterious and ancient old things.
Invoke: Whether he's heard or researched about some lost, mysterious artifact or simply gone spelunking in some old ruins at random, or that off chance that someone's using something as a soup tureen, if it catches his fancy, Aloysius will go through great lengths to procure it.
Compel: More often than not, old artifacts are in equally old and likely dangerous places, and occasionally left to be forgotten on purpose.
Living In the Moment
Sometimes certain artifacts have...unique properties. Clingy third parties or former owners. Unfortunately Aloysius has found himself very susceptible to being temporarily taken over by some spirit or another.
Invoke: Coming into contact with an artifact of some unique property or an item that some restless soul has become attached to sometimes invites someone else in. Most of the time a deal can be made with them in order to keep said object of interest or gain something else, and then they'll shuffle off and things will be right as rain.
Compel: Sometimes the requests aren't so simple. Sometimes they want more and were one in their right mind they might better wonder why the thing had been hidden beyond so many death traps to begin with.
Since You're There
His interests and antics are no huge secret. Despite not being a student or even a magic user, his family has been in good standing with the local Academy for its support, and given Aloysius's freetime activities, on occasion they might bring some location and lore of some item or another to his attention.
Invoke: An artifact of specific interest of the Academy or its associates usually means something of some arcane value and property or another. It's just a matter of time and involvement that said parties may not have access to at a given moment. So why not toss the responsibility of an expedition over to someone who does that sort of thing anyway? While Aloysius might not be allowed to keep it if he retrieves it, he can at least relish the experience and the history behind it.
Compel: When things might be ranked more important than others, but oftentimes there's still information lacking to properly categorize until you're up close and in person. Oh wait, there aren't any specialists here. Well then.
You can use Resources instead of Rapport in any situation where ostentatious displays of material wealth might aid your cause.
+2 to overcome actions with Athletics if you are in a chase across rooftops or a similarly precarious environment.
You may use Lore for topics relating to magic and the occult.
From your run-of-the-mill lingering spirits of the dead to questionable entities of equally varying intent. You can use Empathy in place of lore to make use of possessing entities knowledge.
Elpida can't get a handle on her snakes, but they seem to have a good handle on Aloysius!
Coming across Elpida at the local club in Glowtown, Aloysius joins her for a drink and conversation.
Aloysius and Miss Frizz are out 'shopping' and happen into Raine Douglass.
Suss is testing the first attempt at a Tiny Vesperite Transportation System, and asks Leo for advice. Aloysius and Elpida arrive in time to say hello.
The rough beginnings of an adventure are plotted out between old friends after Cal and Aloysius happen to come across each other at the Academy.
A casual meeting of acquaintances and new faces is interrupted by a sudden assault of green, and not of the envious variety.