"Every man's best weapon is his mind, that's just a bit more literal with me."
Few had heard of Aiden Frost before the Tolkeen war. There was no reason for them to. The child of poor farmers living in the wilderness of the Ohio river valley in the Magic Zone wasn't really anyone important. The only thing notable about him was his psychic gift, and it was the one thing his parents were determined not to squander. So when he was still quite young they sent him to learn and train at the small monastery-school for psychics in the town of Potemkane several miles away.
Years later, Aiden traveled the Great Lakes and the Midwest sometimes alone, sometimes in the company of others making use of his fairly combative gifts primarily on the kinds of demon and hostile D-Bee that inhabit the less controlled areas of the Magic Zone. Eventually his travels took him to Tolkeen where he settled and continued his work, often with the aid of local soldiers.
When war came with the Coalition States, Aiden threw his considerable gifts behind Tolkeen's cause, working as an operative to remove high value military targets under the code name Vargr. He racked up an impressive kill tally that got him very much noticed by the CS military authorities. When the war ended and Tolkeen fell the survivors of the city scattered to avoid retribution from a multitude of powerful enemies. Aiden remained only long enough to get some of his former compatriots clear and then headed east, hounded much of the way by bounty hunters and assassins.
The rumors of a returned city off the Mid Atlantic seaboard hinted at a place where he might be able to escape notice for a time and pick up the pieces. Whether or not that wound up being true, Aiden knew one thing for certain, he'd run as far as he could.
And as far as he was willing to.
Mindscarred Psychic Veteran of the Tolkeen War
Aiden has spent the last several years embroiled in one sharp, nasty conflict after another. He is very good at the fine art of staying alive in an unstable world, but the strain on him is starting to show.
Invoke: To leverage the hard lessons of half a lifetime spent at war, to work others toward common goals or to know just the right person ‘from the old days’.
Compel: When his experiences lead him to make snap decisions or react with preemptive violence.
Wanted, Dead or Alive
Aiden has spent a lot of time looking over his shoulder and it’s starting to wear on him. In his time fighting in the western wars he’s managed to piss off a couple of powerful groups of people enough that there’s prices on his head. Agents of those organizations are hunting him and worse anyone who recognizes him might decide that the risk of taking him on is worth the rewards on offer.
Invoke: When his status as a wanted man earns him points with the enemies of his enemies.
Compel: When old enemies show up, when bounty hunters hunt him down, when his reputation as a fugitive complicates matters and when the long strain of life on the run makes him skittish and paranoid.
Omni Cedo Domus
Leave no man behind. Aiden has seen too many friends die to easily let anyone else go on his watch. Everyone goes home, even if the best he can do is bring back their body for the next of kin.
Invoke: This attitude makes him shockingly loyal and capable of feats of valor, arms and stupidity when keeping that promise. Everyone Goes Home. Everyone.
Compel: His idiotic loyalty can put him in a position to be harmed far more often than he strictly needs and people who know this quick about him can easily leverage his friends against him. It also makes him vulnerable to his friends themselves. It's hard, these days, to get in past the paranoia that's been setting in ever since the fall of Tolkeen but those who do are, ironically, in a far better position to hurt him than most. And he might even let them.
Unbent, Unbowed, Somewhat Broken
Aiden's seen a lot. Too much. It can be said of most of the fugitives of Tolkeen that they left more than just their dead on the battlefield. They left pieces of themselves. The long, violence punctuated flight from the warzone only made those issues worse.
Invoke: To resist adversity, dig his heels in and fight for his principles, his freedom or his friends.
Compel: To be suspicious, paranoid, have debilitating nightmares or flashbacks and generally to let the wounds of war show when he doesn't want them to show. And he never wants them to show.
Non Timebo Mala
I fear no evil. Aiden's training and chosen profession have run him up against a lot of evil and not just the supernatural kind. It's burned him more than once. It's definitely gotten him a lot of hurt, headache and heartache. He doesn’t hate it. Aiden’s no Cyber Knight. But he’s not afraid of it.
Invoke: To maintain his composure and act in the face great odds, or resist fear, coercion and compulsion.
Compel: Sometimes you should be worried. Aiden’s lack of fear does sometimes translate into what some might call a lack of sense, making him rash or bold or even willing to tolerate things that he perhaps should question.
Telekinesis, Psychic Offense, Psychic Defense
Psychic Mastery: Psychic Defense
+2 Will when using Psychic Defense abilities
May use the Drive skill to ride living beings or artificial ones with a mind of their own.
When you succeed with style on a Fight attack and choose to reduce the result by one to gain a boost, you gain a full situation aspect with a free invocation instead.
Kailastia summons a somewhat unusual group to discuss her concerns of the recent Coalition State presence in Vesper.
Kailastia has a group for people relating to the CS
A visitor interrupts Slaine and Aiden talking about the intel they found. The result ...
Meeting up with the guide they'd been offered, Aiden and Slaine recover necessary and concerning information.
An early morning meeting with the denizens of Old Washington DC moves the Vesper trio closer to finding out what the CS want.
In search of the CS and what they might be doing, Aiden, Ghost and Slaine head to American Empires seat of power. What they find is ... interesting.
Cassandra agrees to help Slaine scry to make sense of the visions she received
Slaines sent to see Aiden after he receives a visit from Kailastia.
Those plagued with the mysterious dolls gather at the Academy to perform the ritual that will break the accursed link between them and their dangerous and deceptive dopples.
Aiden, Slaine and Varos head out into Old Richmond in search of the Grey Seer mentioned by the blind Altaran.
Thar be Stygian demons in them thar mountains! Circumstances align in which certain components for dispelling an unusual doll problem becomes available.
Usual business hours at Clothier Z are interrupted by an unusual arrival bearing troubling news regarding the infamous Baron Von Nasher.
Accosted by a monster, Aiden has to then endure the attentions of Goddess-Witch
IC date: April 12, 2411 | Cast: Aiden Frost
A red headed woman comes looking for Aiden - and it's not Slaine
IC date: March 31, 2411 | Cast: Aiden Frost
What happens when a Mage and Psychic duel?
Ghost taps into Slaines mind to find out just what happened. He and Gran are none to happy
Clothier Z is turned upside-down when employees and a few of their customers are assaulted by their own furniture.
Sanka'a need convincing and some logical arguments to leave the Crown of Command with Slaine.
Aiden, Slaine, Elpida, Miss Frizz and Yaren venture into the depths of the Vesperian sewers to take care of this Rat King problem at the root.
Gran and Aiden talk about why Slaine was 'accepted' by the Crown of Command
There's rat problems in the Dragon's Gate district and desperate attempts are made to try flushing them out. But what's really at work here?
Left to her own devices, Slaine seeks out somewhere quiet to think. Aiden joins her ...
Wraith returns to Vesper after an extended assignment and finds out about the Rat King ...
Repairs are happening apace at Grans and a new guest arrives
Gran's has a bit of an infestation problem that quickly blows out of proportion.
What better way to find someplace underground than to ask someone who lives there? Aiden, Slaine, Miss Frizz and Yaren lure out a Snake.
A quiet night on the balcony in Grans is interrupted
The problem with the creepy dolls only gets worse as circumstances so helpfully present themselves during preparations for year-closing festivities.
Ruth delivers news related to the mob of rats that attacked Grans
Aiden, Slaine, Tion and Kaji head out towards the mountains now that they have a destination set, and while they do locate the Coalition forces, their mission objective changes slightly.
While continuing to try working out their next course of action in regards to seeking out the missing Captain Sanka'a, Aiden and company receive an offer of assistance by a mysterious dark elf.
Leo decides to try and bind another spirit to himself. It doesn't go well.
Vesper and the surrounding region is saved yet again by a handful of people. Some of them are certainly heroes and even the lone Shifter in their midst manages to call upon the better side of her nature in order to save the day and maybe find the answers everyone is so desperate to have.
Turkey Bots fight it out in the Arena in Vesper. What could go wrong?
After the latest developments with the news of a Coalition presence so close to home, Captain Sanka'a has a proposal for Aiden and company.
Returning the Golden Age bunker, Slaine, Aiden and Sanka'a have to deal with Fury Beetles, missing Skelebots and Tectonic Entities
Busy afternoon at Gran's. Aiden defaces maps. Concerns about a Coalition presence in the area grows.
Aiden and the others venture out through the D-shifting territories of the mountains in search of a possible Coalition presence.
Kailastia calls Slaine to her and asks for an update.
Angry customers? Someone sends assassins after the clothier, and he's not sure why.
Saren calls Slaine to him ... to have dinner. What is it he wants from the little Mystic really?
Escaping a dragonesque demon only leads to more problems on the way down. Unfortunately 21st Century architects never considered the drawbacks of using so much glass.
Slaine, Aiden and Kaji make their way into Vanished Point in search of some kind of disturbance that Saren has expressed concerns about.
Slaines been tapped for a job by the Dragon himself.
The Harvesters are on the move and it's time to meet them head-on. Aiden leads a small group to take the scenic route while Vesper's army marches for the Circus.
Joined by Megana and Miss Suss, Aiden, Elpida, Kaji and Slaine join the battle as Vesper's forces assault the Xombie forces, fighting their way to the Harvesters before Nxla can be freed!
Slaine and Kaji experience a previous encounter against Nxla in preparation for the inevitable battle ahead.
Slaine follows Aiden to Sterlings and uses the circlet she received from Sanka'a ... things go horribly wrong. Of course.
Fleeing from Richmond, Slaine insists on a detour via the Leyline so she can recharge. Aiden meets ... something.
Aiden and Slaine try to sneak into The Circus in Richmond. Well, they do. They just have some troubles.
Malie gets an interesting to Nix when negotiating to use her ship for her salvage mission
Curious conversation gets interrupted by an over-sized, three-headed pup on a mission.
Slaine's ever so popular among the astral projectors as another shows up to confront her and friends during a shopping trip for WMDs.
Aiden and Slaine have to explain what the hell happened to the Duchess of Ashland.
The fish are running, or schooling, or something. Someone's earning their keep by helping the local fisherman out.
The Justicars have the results from their interrogation of the Harvesters and revelation of something happening soon in Dogwood prompts Aiden and others to prepare to intervene.
The bait is set. The trap is sprung as the Harvesters intrude on Kaji and Slaine's "date night." But are there any winners when all is said and done?
Aliana returns and heads into Vanished Point to seek out Dante. Of course, it's not that easy. Stopped by an intelligent demon and getting past it, the group finds out they were followed ... K'nert ran their tail off though.
Slaine seeks out Aiden's expert advice ... he decides that he needs to entertain himself.
Slaine gets summoned to see Sarenthon again. The Dragon has certainly taken an interest in the Mystic and entices her with a glimpse into what he is doing. Won't Kailastia be pleased?
Malie reaches out to Auren to see if he can help with the reports found in the underground facility.
Slaine catches up with Aiden and speaks about what she 'saw' and her concerns. More plans are made, but Nxla continues to be a concern for the psychic and the mage.
In the depths of the Chesapeake Bay are the remains of a city. Some of the buildings are still intact and unpillaged.
A flare goes up and a group from Vesper answers the call ... hitting a Harvester Necromancer.
It's unusual to see Malie coming off a ship, but she does and meets up with Auren. They discuss a haul that she's found.
Aiden's astral form appears in Grans room and then saves Slaine from an attack.
Meeting back in Nix's warehouse, more information on what the Atlantean Slaver was doing comes to light.
A smoldering building on the edges of Dogwood's territory give cause for parties from both there and Vesper to investigate.
What does a dolphin, a dragon and a crystal entity have in common? Crystals!
Catching up on the events in Tharben, there's a visit from some rather continental looking guests - who just appear.
Slaine picks up a lead and asks Aiden for help.
Slaine rounds up her friends to impart the most recent vital findings regarding Harvesters and a potential plot of war.
Three psychics come looking for the Champion of Persephone.
Slaine seeks out Sarenthon to remove the Seed ...
A Dolphin, A Kreesh and a Dragon play in the bay ... no, it's no joke.
An invitation to one of the more uppercrust places has people wondering what's happening.
A big day deserves a meal and a beer which gives a Mystic and Psychic time to catch up.
Ghost gathers the usual suspects to check on a project that a certain spider professor has been working on. They find out that someone else has interests in it as well.
Answering Ghost's request, a band of adventurers head into Richmond to save Professor Ingerhast and others
Vesper's military has begun training some new recruits, but by the looks of things, they'll need all the help they can get.
Ghost comes looking for help
Something is going on at the Tanneries (again) in Vesper. Something bad. Bring out yer Undead! Ser Mercier makes a big mistake...
The Thirty summons a few of those involved with the investigations of the rise in undead to formally hear their report and decide upon the actions to be taken.
Sanka'a meets with Aiden, Elpida and Slaine and makes a 'request'.
A group of intrepid companions encounter a stadium of problems in Old Richmond, and not a soul among them...
Funnelcakes are delicious. Miss Frizz-Bee and Auren think so. And an imp think Miss Frizz looks yummy.
Aiden gets recruited to hit the Coliseum in Richmond
In Kaths temple, a Shifter, a Psychic and a Mystic are confronted by incense and a minotaur.
Having procured a sufficient quantity of wine, Aiden; Aliana and Slaine head off to find Kath. They meet some Wolfen to begin with.
Following the coordinates found in the Juicers notebook, Aiden and Slaine find an interesting ... place.
Come into my lair said the spider to the ... mage and Gorgon. Slaine and Elpida visit Professor Ingerghast seeking assistance with the book the Gorgon found in the ruins in Richmond. (Emits by Aiden)
Auren and Slaine walk after leaving the Academy and are ambushed by an astral projection.
Slaine takes Auren to the meet Professor Ingerhast (at her request). Her help with a divination potion backfires horribly.
Cryptic information and warnings are all that Kaji and Megana receive in their search for answers at the Academy. (Emits by Aiden and Slaine)
Nix gets wind of a legendary treasure and a location - of course the Dragon Hatchling goes looking for it. What she finds ... is a bit different
Aiden takes Sanka'a to a house in Vesper to show ... what's happening.
Necromantic mages and a Cyborg get what's coming to them ... and a Reaper shows up.
Aliana negotiates with K'nert and Aiden finds some sort of frozen dairy treat...
A steaming drink, a dare, a map and a conversation
A discussion between psi-stalkers and a Dragon Cat in the Vesper market attracts some attention.
With the decision to move made, Aliana ... moves Aiden and herself, along with a stowaway.
Leo's adventure into some dangerous territory has Aiden, Slaine and Teddy joining him on a borrowed ship (Nix's). Arriving at a beach in ruins of the 'Golden Age' they soon discover they are not alone. There will be fire, steel, and... sand in all the wrong places.
Leo's little band of explorers have some trouble finding the city he mentioned...
After a scintillating discussion about meat with a talking raptor, Aiden and the others hit the bar, meet up with a couple of the usual suspects and catch up on things.
There's a bounty on several members of the oh-so-popular terrorist group calling themselves 'The College of Free Thought', and quite a few 'hunters' have shown up to collect... Yes, there will be snacks, cracks, and Hezqaks...
Dealing with the terrorist organisation known as the College of Free Thought has brought motley band of heroes to... a ball! Or at least a formal dinner. Who knows what they shall discover here... assuming they are not discovered themselves!
Aliana receives an invitation to return Aiden to the fighting pits. They decide it's time to move.
Two Shifters, a Wolf, a War Veteren, a Cyberknight, a Demon and a small horde of Beastmen walk into a Market...
Slaine has a precog moment - or is it precog? - and saves Kaji from being squished by barrels.
Aiden gets a lead on Dante ... and a discussion ensues about the Dragon's Ritual...
Lunchtime at Grans and the Senators roll in. Gladhanding ensues and Elysia breaks down...
Nix and Slaine examine the crystal structure they recovered from the sea ... and discover something or is it, someone, interesting.
Leo sends out secret missives drawing three adventurers to him so he can ... entice them on an adventure.
Aiden is caught remembering on the docks in Vesper whilst Megana seeks assistance in buying a present.
It's an interesting gathering at Grans
It's no use planning a trip to the subway tunnels in Old Richmond without a map. Well, that's if a map exists. Kaji ends up in the library at the School of Esoteric Arts and meets a spider.
A trip through the market place, a crystal purchase and a head shot...
Aliana and Aiden return to Vanished Point to find Aliana's concerned brother.
Meeting up in Dionysus Fountain, people discuss the happenings with The College and Varos' incident. A misfired Psychic message causes no end of issues for Teddy in an interesting predicament.
A hit was put out - but on whom and why?
A demon imp decides to torment Slaine ... why? No one really knows.
Visiting a farm to pick up fruit and veg for Gran, Slaine and Kaji meet Ghost ... and find everyone gone.
Mopping up after the Horune incursion, Ghost shares some information and Slaine ... scrys.
Good help is hard to find, and that's not the only thing.
Catching up outside the Academy of Magic, Slaine, Aiden and Kaji discuss what she's found after speaking with Professor Ingersoll. And then Cassandra arrives
Something hits the marketplace in Vesper, killing people... who rise again.
Catching a drink at the Prancing Porpoise, a tailor is met and an invitation to a function is received.
Getting the Horune to the containment cell, Yaren is approached by one of the Armsman for more assistance
A blast - physical and psychic - has several people responding and finding a Horune.
Slaine has an... episode whilst Aiden and Aliana are present.
Slaine tells Aliana that someone is looking for a person named 'Aliana' and asks for some assurances
Something upsets the elements in the wilds of Vesper
A late night visitor at Grans has Slaine and Gran worried. (Emits by Aiden)
Ghost and Slaine meet Aurana whilst discussing the Horune Pirate problem.
Now back from Atlantis, Aiden and Aliana both have to deal with the fallout of his capture and the circumstances of his rescue.
Ser Mercier and Megana team up with Slaine and Aiden to finally confront the man responsible for the murders in Vesper, and hopefully clear their names...ideally without getting eaten by demons.
Aiden's reputation gets him in a lot more trouble than he ever thought possible
In order to track down a killer, and prove their own innocence, Teddy and Megana have to go into Vanished Point - A.K.A. 'Demon City'. This is dangerous to the point of insanity for a number of reasons... and they're doing it without any conventional weapons. They will be missed.
Bot Boxing. Need we say more?
Returning to Sarens Rest, Aiden meets up with Aliana and Slaine and ... detects something nearby.
Courtesy of the Dragon-Cat Ghost, Catriona and Slaine receive an offer of employment: to find out how pirates are being so successful in targeting Falstead Expeditions.
Some very different characters bump into each other (quite literally) right outside Gran's Bed & Breakfast in Vesper.
After escaping from Teddy, Nadia runs into Slaine and Aiden on the road to anywhere but where she is.
It's time to get Catriona settled into Grans and swap some more stories
Nix shows Slaine a crystal she found. Slaine reacts badly and a Brodkil gets hurt. Aiden intervenes
Looking into the power drains, being at the Power Pyramid at the time of a celestial conjunction proves beneficial.
Piedmont Plains All Vehicle Rally and Rodeo - where the transporters go to wind down and people can demonstrate their prowess. (emits by Aiden and Slaine)
Stella delivers parts to Hunter and is given unsettling information about the search for the missing Dogwood Knights daughter. (Emits by Aiden and Slaine
Following the blob of ectoplasm, Slaine and Aiden end up on a rooftop near the Vesper docks. What they find is concerning.
Mia Dunham receives a visit from representatives of Dogwoods Graves Family. They're looking for help investigating a mysterious accident many years ago. (Emits by Aiden and Slaine)
Leo meets up with an old friend over coffee and he's not to happy about it.
Aiden is awakened by a cold-nosed wolf and a self satisfied shifter.
On the border between Dogwood and Vesper, Slaine is collecting fruit for Gran with Bridges assistance. They, along with Megana, are met by someone seeking safe passage out of Dogwood.
Maddy brings her robot into Sarens Rest looking for repairs (emits by Aiden and Slaine)
Is it Joggle or Tamtam? An albino sasquatch was sighted at a power outage near the docks. A power outage that wasn't scheduled and wasn't reported on ... interesting?
Teddy and Megana head out to North Richmond seeking the College of Free Thought and answers about the death of Senator Trimbles aide. (Emits by Aiden and Slaine)
Hezqak is reduced to playing beast of burden for his food ... well sort of. (emits by Aiden)
Aiden has a bad feeling. Which turns out to be about right. He, Aliana and Slaine get a 'lucky' break on the device that Lord Davin is seeking
Out near Old Richmond is The Last Call. It's here that people meet up.
Slaine is recovering from her bout in the Arena when Aiden decides to visit.
Aiden noticed a couple of things when Aliana was confronted by Davin. He finally finds some time to ask about them.
Aiden, Slaine and Aliana babysit a held up shipment of Dimension Stone. Things go downhill from there.
Aliana finds a handbill advertising for a special kind of work: Babysitting rocks.
Kaspar decides it's time to visit Vanished Point and has some company along. (Ghost emitted by Aiden)
Stella and Morris return to Vesper and are met. (Emits by Aiden)
Aliana joins Aiden and Slaine and gets them back to Vesper and Kailastia drops some unwanted information.
Aliana seeks out a technowizard to help with protecting Smoke.
The deputies in Vesper seem to be searching for something. Or is it someone? A group of adventurers discuss how they might find the missing leyline taps.
Bridge seeks out the Transporters Guilds for refuelling and weapons before heading into Vanished Point. (emits by Aiden and Slaine)
Rethen Shan, one of the techno wizards responsible for Vespers' leyline driven power, is missing and along with him some leyline taps. Kailastia announces a reward.
A disturbance on the docks in Vesper see's a psychic Raptor meet up with a truck driver, psychic and mystic. What could possibly go wrong?
A chance meeting on the docks down in Vesper where Aiden meets up with an old friend.
A Shifter, A Psychic and A Mystic meet the in marketplace... it sounds like the start of a joke but it's not. Aliana, Aiden and Slaine meet for the first time on a job. Which involves tentacles ... lots of them.