So you’ve got this idea for a story. You want to save a town. Or maybe that’s not it. Maybe you’d rather take over a town. Maybe you want to go on a dungeon dive and come back with some sweet loot. Maybe you’ve got an epic planned out that will shake the world and bring tears of joy to the eyes of all who read it.
How do you go about doing it? How do you know if you can do it at all?
On Lost Dominion we want players to be able to tell their stories with a minimum of hoop-jumping. At the same time we want to provide a stable, cohesive, living world for those stories to be set in and that means necessarily restricting some of what can happen. Below we’re going to go over the details of what exactly those restrictions are, but before we get to that we want to make sure one thing is very clear: We’re all here to tell stories. All of us. That means staff is empowering the Players to do so.
Now, let’s get to the details.
Playing In Your Own PRPs
On The Lost Dominion, it is perfectly acceptable for a Player to have a Character in a Scene or Plot they are running. Most of our Players are here to roleplay their own Characters.
On The Lost Dominion, it is perfectly acceptable for a Player’s Character to be the ‘star’ of the Scene or Plot they are running. No one knows your Character better than you!
Why do we take this stance, which is contrary to the generally accepted MU* PRP format? Staff feels that the issue should be self-regulating.
Generally, the policy of either not being in your own Scenes or not “starring” in your own Scenes is to keep Players from giving themselves some sort of advantage. On The Lost Dominion, conferring any kind of game balance disrupting advantage on yourself is largely not possible. In addition, Staff feels if the Scenes you’re running are too rigid or scripted or other Players don’t have anything to do but watch your character Be Awesome, no one is going to want to be in the scenes you run.
If you are running a Scene or Plot either that your Character is in, or is about your own Character, remember that no one likes feeling like an extra in a movie. While the Scene or Plot might be about some element of your Character’s past or a goal of theirs etc., a good storyteller makes sure that everyone in the Scene is engaged and gets a moment to shine. Just because the Plot might be about your character doesn’t mean you can’t drag in elements from other Character’s stories to enrich your own.
On The Grid
Our Grid is our shared RP space. It is the place where you are most likely to interact with other players and it is the place where other players are most likely to have some stake in the actual structure of things. The grid is also most likely to contain places and people that other players are basing their own plots and RP around. Consequently the Grid is the part of the game in need of the most stability and coninuity. Changes can happen, and changes will happen, but they will likely happen at a slower pace than in off-grid areas.
With that in mind please talk to Staff via our ticket system on the website before engaging in a story that will do any of the following to the grid:
- Alter the grid physically in an important fashion. This covers things like blowing up, burning down or otherwise demolishing large sections of the grid. Property damage is fine, so long as it’s not a scale that requires major reconstruction or disaster relief.
- Significantly alter the balance of power in the Kingdom of Dogwood, the Republic of Vesper or Saren’s Rest.
Off the Grid
The world of Lost Dominion however is much larger than just our grid! There are the settlements surrounding Dogwood and Vesper. There’s the Dinosaur Swamp to the south. There’s the ruins of DC to the north. There’s the D-shifting mountains to the west. And that’s just stuff that’s close by. With the help of a friendly Shifter, Characters could get to much further places and even other dimensions. Staff is a lot less invested in what happens outside of the shared grid. Staff would appreciate being kept in the loop on plots, especially if the scope is grand but players have a lot more freedom to make sweeping alterations.
That said there are some things that we would like to see come across our desks before they happen. So, please talk to Staff before engaging in a story that does the any following:
- Significantly alters the balance between the major powers of North America and Atlantis. If you want to do things that don’t alter the big geo-political picture that’s all well and good. Want to take a chunk out of the CS? That’s fine. Want to cause one of the more minor CS states to defect? Also good. Anything that changes the ‘Big Picture’, though, we’d like to hear about first.
NPCs and Locations
Let’s face it. You’re going to need to need to create NPCs when you’re telling and you may need to create locations as well. And that’s fine. Much as we want you to tell stories, we want you to populate those stories with interesting characters as well. A good support cast always makes a plot better and a good setting can really make a story come alive.
So go ahead. For the most part Staff is perfectly fine with you creating what needs to be created for your stories. The grid itself covers a fair amount of space that’s only generally described and most of the towns, villages and so on in the off grid portions of the immediate area are left for players to establish. When dealing with NPCs specifically, there are a few guidelines we’d like to set out for what constitutes something that can be created at will or off the cuff and what constitutes something Staff needs to be involved with (or at least know about).
Please talk to staff if you want to:
- Create or use an NPC with a more than moderate amount of on-grid influence. Town mayors, guild leaders, corporate executives, Knights and Counts of Dogwood and such are all fine. The King of Dogwood, a member of The Thirty in Vesper and their immediate subordinates are things we’d like to talk about first. The rule of thumb here is ‘if whatever they do could be countermanded by someone who isn’t himself the biggest power in the area’ then you’re good.
- 2016-09-15 by Galactica – Policy Created
- 2017-04-14 by Galactica – Policy Edited – Added ‘Playing in Your Own PRPs’ section